Pocket Fit
You have a bunch of stuff to put in your pocket, but the dimensions are so small they will barely fit. Arrange the objects to fit snugly into your pocket.
Controls:
Left Click: Pick up objects
Right Click: Rotate the held object
This game was made for Trijam 315: The 3 Hour Game Jam, with the theme of "Pocket Dimensions". I decided to be a bit creative with the theme, if a bit predictable. I built it on my own in 3 hours, and made better progress than with previous submissions. The layouts are currently fixed, but in the future I would like to add random layout generation and more objects than the current 4.
Resources Used
Game Engine: Redot
3D Graphics: blender
Music: Bosca Ceoil
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