You have a bunch of stuff to put in your pocket, but the dimensions are so small they will barely fit.  Arrange the objects to fit snugly into your pocket.

Controls:

Left Click: Pick up objects

Right Click: Rotate the held object


This game was made for Trijam 315: The 3 Hour Game Jam, with the theme of "Pocket Dimensions".  I decided to be a bit creative with the theme, if a bit predictable.  I built it on my own in 3 hours, and made better progress than with previous submissions.  The layouts are currently fixed, but in the future I would like to add random layout generation and more objects than the current 4.

Resources Used

Game Engine: Redot

3D Graphics: blender

Music: Bosca Ceoil

Comments

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This pocket dimension puzzle game looks really fun! I can't wait to give it a try and figure out how to fit everything into my pocket.

You look like the type of person who'd enjoy this jam: WOW JAM

They have a very interesting platform and are even offering prizes xD