You have a bunch of stuff to put in your pocket, but the dimensions are so small they will barely fit.  Arrange the objects to fit snugly into your pocket.

Controls:

Left Click: Pick up objects

Right Click: Rotate the held object


This game was made for Trijam 315: The 3 Hour Game Jam, with the theme of "Pocket Dimensions".  I decided to be a bit creative with the theme, if a bit predictable.  I built it on my own in 3 hours, and made better progress than with previous submissions.  The layouts are currently fixed, but in the future I would like to add random layout generation and more objects than the current 4.

Resources Used

Game Engine: Redot

3D Graphics: blender

Music: Bosca Ceoil

Published 3 days ago
StatusPrototype
PlatformsHTML5
Authorjdwilkins
GenrePuzzle
Made withGodot
TagsGodot, redot, Simple, Trijam

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